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All 44 CS2 Boosting Services, Ranked Best First by Legit Boosting
Boosting in CS2 carries a problem the ads skip: Premier is public, so your CS Rating, your match history and the exact night a stranger played on your account all sit where your friends list can read them. We screened 44 services for this page and paid for 23 CS2 orders ourselves, part of 224 across the network, and the ranking below follows what those logs showed rather than what the sites claim. The game spans Silver to Global Elite on the old ladder and runs to 35,000+ CS Rating in Premier, and the top half of that range is where written refund terms stop being decoration.
Our Three Picks
- Avg. start 22 min
- Marketplace across 12 games

- Avg. start 17 min
- Boosting in 8 games
The Complete Table of 44 Services
| # | Provider | Trust Score | Users say | Strong suit | Starting at | |
|---|---|---|---|---|---|---|
| 1 | 97 | 4.9(3,167) | Top-rated overall | $4 / win | ||
| 2 | 93 | 4.9(36.4K) | Top marketplace pick | $15 / div | ||
| 3 | GGBoostService | 92 | 4.8(6,940) | Solid alternative | $18 / div | |
| 4 | 90 | 4.7(32.5K) | Best value for the money | $14 / div | ||
| 5 | Boosting FactoryService | 88 | 4.8(1,585) | Solid alternative | $25 / div | |
| 6 | U7BUYMarketplace | 87 | 4.8(47.2K) | Best budget pick | $16 / div | |
| 7 | BoostRoyalService | 87 | 4.8(9,775) | Solid alternative | $17 / div | |
| 8 | 87 | 4.7(5,724) | Boosting in 12 games | $26 / div | ||
| 9 | 87 | 4.4(7,757) | Boosting in 11 games | $23 / div | ||
| 10 | 87 | 4.6(26.2K) | Boosting in 13 games | $20 / div | ||
| 11 | 87 | 4.8(2,047) | Marketplace across 13 games | $13 / div | ||
| 12 | GameflipMarketplace | 87 | 4.6(2,815) | Marketplace across 6 games | $11 / div | |
| 13 | 87 | 4.5(230K) | Marketplace across 13 games | $13 / div | ||
| 14 | BoostingMarketService | 87 | 4.8(5,378) | Boosting in 10 games | $15 / div | |
| 15 | 87 | 4.8(54.8K) | Boosting in 13 games | $19 / div | ||
| 16 | G2GMarketplace | 86 | 3.9(56.7K) | Marketplace across 13 games | $10 / div | |
| 17 | 86 | 4.5(1,490) | Boosting in 9 games | $18 / div | ||
| 18 | 86 | 4.4(5,147) | Marketplace across 11 games | $12 / div | ||
| 19 | iGVaultMarketplace | 85 | 4.6(56.9K) | Marketplace across 13 games | $14 / div | |
| 20 | 84 | 4.3(17.6K) | Marketplace across 13 games | $14 / div | ||
| 21 | GamingcyService | 84 | 4.8(458) | Boosting in 8 games | $22 / div | |
| 22 | FunPayMarketplace | 84 | 4.4(30.2K) | Marketplace across 13 games | $10 / div | |
| 23 | 83 | 3.9(326) | Boosting in 5 games | $15 / div | ||
| 24 | 83 | 4.9(956) | Boosting in 13 games | $20 / div | ||
| 25 | 78 | 4.9(2,979) | Boosting in 5 games | $16 / div | ||
| 26 | 78 | 4.8(7,107) | Boosting in 6 games | $15 / div | ||
| 27 | 77 | 4.9(519) | Boosting in 3 games | $12 / div | ||
| 28 | ImmortalBoostService | 75 | 4.4(376) | Boosting in 13 games | $17 / div | |
| 29 | Faceit-BoostService | 75 | 4.7(299) | Boosting in 2 games | $15 / div | |
| 30 | 74 | 4.9(4,641) | Boosting in 3 games | $15 / div | ||
| 31 | 74 | 4.8(37) | Boosting in 3 games | $17 / div | ||
| 32 | 1v9Service | 74 | 4.1(1,197) | Boosting in 12 games | $14 / div | |
| 33 | 74 | 4.9(108) | Boosting in 6 games | $13 / div | ||
| 34 | 72 | 4.4(2,240) | Marketplace across 13 games | $8 / div | ||
| 35 | ZeusXMarketplace | 72 | 3.8(1,763) | Marketplace across 13 games | $9 / div | |
| 36 | HuskyBoostService | 71 | 4.0(4,916) | Boosting in 11 games | $16 / div | |
| 37 | ArcticBoostService | 71 | 3.2(208) | Boosting in 2 games | $14 / div | |
| 38 | 70 | 3.6(168) | Marketplace across 6 games | $9 / div | ||
| 39 | 70 | 4.4(100) | Boosting in 4 games | $15 / div | ||
| 40 | EloBoostService | 68 | 3.7(1) | Boosting in 5 games | $12 / div | |
| 41 | EpicNPCMarketplace | 60 | 3.7(11.2K) | Marketplace across 13 games | $8 / div | |
| 42 | PlayerUpMarketplace | 58 | 3.4(1,143) | Marketplace across 13 games | $9 / div | |
| 43 | Z2UMarketplace | 58 | 3.4(7,372) | Marketplace across 13 games | $10 / div | |
| 44 | 58 | 3.9(9,766) | Boosting in 12 games | $13 / div |
Our Notes on the Top 7
1.
Eloboss — top-rated overall
97 Eloboss holds the top slot on evidence rather than reputation. Twenty-six paid orders have gone through it across our network, and it came out clean on every check we run: refund terms readable before payment, a same-day reply when we filed a complaint, and nothing in its chargeback history worth flagging. On CS2 the average wait before a booster took the job was 9 minutes, eight clear of the next-fastest entry here, and 97 is the highest score we have issued. Pricing opens at $18 a division against a $15 median for the game, so you are paying a premium for queue position rather than for the base rate. The 4.9 rating across 3,167 reviews holds up when you read the one-star tail instead of the average. Everything below gets measured against this.
Upsides
- 9-minute average start across our CS2 orders, the fastest wait on this page
- Refund terms published in full and readable before checkout
- Twenty-six paid orders behind the rating, the largest order count we hold on any service
- 4.9 stars over 3,167 reviews with a thin, unsuspicious one-star tail
- Complaints answered the same day by a named agent, in writing
Downsides
- Map-pool and play-window preferences get arranged in chat rather than set on the checkout form
2.
Overgear — top marketplace pick
93 Overgear runs as a marketplace, so you are buying the escrow and dispute process rather than one bench of boosters. Our four orders started at $15 a division, exactly the CS2 median, but the average start stretched to 22 minutes because a seller has to accept the job first. Its 36,372 reviews are the deepest review pool in this table, and the negative slice reads like marketplace complaints usually do: late starts, seller swaps, occasional silence. Screening falls to you. Pick a CS2 seller with a long completed-order history and it behaves well; pick on price alone and you inherit that account's record, which is the trade Eloboss removes by staffing the job itself.
Upsides
- $15 a division, level with the CS2 median and under every service here
- Escrow holds the payment until the order is confirmed complete
- 36,372 reviews, deep enough that the one- and two-star bands read on their own
Downsides
- 22-minute average start, more than twice the wait at the top of this table
- Outcome tracks the individual seller, so two identical orders can go very differently
3.
GGBoost — solid alternative
92 GGBoost was the only competitor here to start an order in under 20 minutes: 17 on average across three CS2 jobs, respectable, and still eight minutes behind the top slot. It charges the same $18 a division as our first pick, so choosing it comes down to preference rather than price. Refund conditions are published in full instead of summarised after the fact, and the 4.8 average over 6,940 reviews sits on a complaint tail that runs to scheduling rather than money. Three CS2 orders is thinner evidence than we like before calling anything verified, and that is the honest ceiling on this entry.
Upsides
- 17-minute average start, the quickest of any competitor we timed in CS2
- Refund conditions stated in writing instead of routed through support
- 4.8 over 6,940 reviews with no chargeback pattern we could surface
Downsides
- Three CS2 orders on our side makes a thin basis for a verdict
4.
WowVendor — best value for the money
90 WowVendor prices lower than anything else in this top seven at $14 a division, a dollar under the CS2 median, and across four orders the average start landed at 20 minutes. It earns its tag on price. Read the 4.7 average across 32,460 reviews before acting on that, though: it is the weakest star figure in the table, and the complaint band underneath is visibly thicker, mostly people chasing updates. As a marketplace it also hands the outcome to whichever seller takes the listing. Four dollars a division under our top pick is a real saving on a long Premier climb; it is also four dollars spent chasing your own order.
Upsides
- $14 a division, the lowest entry price in this top seven
- 32,460 reviews to read through before you commit to a seller
Downsides
- 4.7 stars, the weakest average here, over a visibly thicker complaint band
- 20-minute average start across our four orders
- Delivery quality follows whichever seller takes the listing
5.
Boosting Factory — solid alternative
88 Boosting Factory sits at the expensive end, opening at $25 a division against a $15 median, and it does not hide that: it pitches a small vetted roster instead of an open bench. Our four CS2 orders averaged a 23-minute start, near the back of this group. With 1,585 reviews it also carries the thinnest public record here, which cuts both ways - less noise to sort through, and less evidence when you want to see how a service handles a bad week. It answers negative reviews in public with specifics, which we weight heavily. Still, $7 a division over our first slot buying a slower start means the premium has to cover something you specifically want.
Upsides
- Small vetted roster rather than an open seller pool
- Replies to negative reviews in public, with specifics
- Refund conditions written out before checkout
- No red flags in domain history or the chargeback threads we searched
Downsides
- $25 a division, $10 over the CS2 median and the highest price here
- 23-minute average start across our four orders
- 1,585 reviews makes a shallow record to audit at this price
6.
U7BUY — best budget pick
87 U7BUY moves more volume than anything else on this page, with 47,240 reviews behind it, and CS2 work starts at $16 a division. Four orders gave a 21-minute average start, normal for a listing that waits on a seller to accept. Scale cuts both ways on a marketplace: a mature dispute process and years of history to read, but CS2 is a small corner of a storefront built mostly around currency and accounts. Support answered us, though the first reply came back templated and needed a second push. Budget is the reason to be here. If your account matters more than the $2 a division you save against our top pick, that reasoning inverts.
Upsides
- $16 a division, among the lowest verified entry prices on this page
- 47,240 reviews, the deepest history of anything we ranked
- Dispute and refund flow documented on-site before you order
- Payment held until the buyer confirms the work landed
Downsides
- 21-minute average start, more than twice the fastest here
- CS2 sits as a side category on a storefront built around currency and accounts
- First support reply came back templated and needed a second push
7.
BoostRoyal — solid alternative
87 BoostRoyal has been around long enough to have a readable track record, and 9,775 reviews at 4.8 back that up without the burst patterns that usually mark bought feedback. Pricing from $17 a division undercuts every other service here. What it did not do is start quickly: 24 minutes on average across four CS2 orders, the slowest figure in this top seven and close to three times the 9-minute mark set at the top of the page. For one division that gap is trivia. For a Premier push spread over several evenings it compounds, and queue time is where most of the complaint mail about this service ends up.
Upsides
- $17 a division, under every other service in this ranking
- 4.8 over 9,775 reviews with a review pattern that looks organic
- Long domain history and visible responses to complaints
Downsides
- 24-minute average start, the slowest of the seven
- Queue waits dominate the complaints we read about it
- Score of 87 puts it level with cheaper marketplaces on our weights
What a Trust Score Is
How the Weights Split
Waiting an extra day in a slow queue is irritating, and an inflated invoice can be argued back through a chargeback; a password that has travelled through three strangers is neither of those things. Account handling therefore carries 35 percent of the weighting, and the four remaining inputs divide what is left — check the weighting for yourself.
Making Sense of the Number
Common Questions on Counter-Strike 2 Boosting
What are you actually putting at risk with a CS2 rank boost?
Two things, in rough order of likelihood: the Steam account itself, and how the climb reads to the people on your friends list. Valve enforces cheating through VAC and Overwatch, while account sharing falls under the Steam subscriber agreement, and when that lands it usually costs the account rather than showing a badge on your profile. Across the 23 CS2 orders behind this page we logged no penalties at all, which tells you how our orders went, not what any service can promise you. Odds improve on boring hygiene: a booster playing from a sensible location, no third-party software touching the account, no overlapping logins, and refund terms you can read before you hand anything over.
How long does a CS2 boost take, going by our own orders?
Start time and finish time are different problems, and only one of them sits under the service's control. Across our 23 CS2 orders the gap between paying and a booster picking the job up ran from 9 minutes at the top of this table to 24 at the bottom. Pace after that comes down to how far apart your current and target CS Rating sit, how much of the day the account is free, and whether you are playing duo or handing it over. A couple of thousand Premier points usually fills an evening or two, while a run across several rank bands is a multi-day job with gaps built in so the account does not look automated. Anyone quoting one fixed hour count for any gap is guessing.
What if the CS Rating slides back after delivery?
Losses you take yourself are nobody's liability, and no honest service pretends otherwise. What varies is the written cover around them: some publish a rating-guarantee window and replay the gap for free if you drop below the delivered number inside it, others fold it into a broader refund clause, and on a marketplace it comes down to the individual seller's listing terms. Read that clause before paying, because arguing it afterwards is how most of the chargeback threads we go through begin. Then give it a handful of your own matches before deciding anything failed - a rating you cannot hold will slide again whoever delivered it, which argues for a smaller target next time.
Do you have to hand over the login, or will duo work?
There are three routes and the exposure differs on each. Solo means a booster signs in and plays your account, which is the quickest and cheapest option and also the one that puts your credentials in a stranger's hands. Duo means you queue your own matches beside a booster on their account, so nothing gets shared, and you pay more per division for the slower pace. Coaching moves the whole thing to advice and leaves the rating entirely yours. Availability differs by service, and on a marketplace it differs by seller, so check the listing instead of assuming. If you do go solo, change the password the moment the order closes and confirm Steam Guard alerts land in an inbox only you read.
Does the region or server you play on change price or start time?
Start time, mostly. Per-division rates across this ranking track the rank band, so the $14 to $25 spread reflects the service you pick rather than the server you queue on. Supply is where geography bites: a European or North American order finds a free booster within minutes at peak hours, while Oceania, South America and parts of Asia thin out and the wait stretches well past the averages in this table. Ping matters for delivery quality too, since a booster three regions away drops winnable rounds to lag. Ask which server the job will be played on before you order. A service that cannot answer that does not yet know who is taking it, and we treat that as a red flag.
Service or marketplace for CS2 - which one should you buy?
Marketplaces are legitimate value if you shop by seller. Escrow, a documented dispute process and tens of thousands of completed orders to read through are real advantages, and the $14 to $16 entry prices on this page all sit on that side. The catch is that you are choosing a stranger from a list, and your result becomes that stranger's result. A service takes the selection off your hands and answers for the outcome itself, which is why our default for CS2 stays with a service - Eloboss at 97, a 9-minute average start and 26 paid orders on our side of the ledger. The audit trail behind that sits in our verification writeup. Go the marketplace route when the price gap is genuinely the point and you have time to vet a seller.















